Assault
The Assault Class is an "Elimination" focused class.
Best for aggressive playstyles.
Scoring tag outs with superior fire power is what this class is all about.
The Perks associated with Assault revolve around scoring eliminations and maintaining a high level of player presence on the battlefield by respawning quickly.
Assault is primarily an "Impact" Class
Tips on using Assault while playing all 3 roles:
Impact Role- eliminate as many enemies as possible while advancing into enemy territory
Control Role- post up in a strategic, high traffic position in order to catch enemies while they try to advance
Support Role- communicate with your teammates in order to lay down suppressive fire so they can advance
Assault
Pre Game Perks
Overkill
Overkill- allows the player to replace their primary blaster with an automatic.
(Electronic blasters aren't allowed in open play)
Assault
Mid Game Perks
Stim Pack
Stim Pack- allows the player to respawn instantly rather than waiting the normal 3 second penalty.
Respawn Time = 0
(Useful for players who need to respawn quickly)
Stim Pack
Stim Pack- allows the player to respawn instantly rather than waiting the normal 3 second penalty.
(Useful for players who need to respawn quickly)